Sematic-Cartographer/cartographer-master/cartographer/mapping/internal/2d/ray_to_pixel_mask.h

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/*
* Copyright 2016 The Cartographer Authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef CARTOGRAPHER_MAPPING_INTERNAL_2D_RAY_TO_PIXEL_MASK_H_
#define CARTOGRAPHER_MAPPING_INTERNAL_2D_RAY_TO_PIXEL_MASK_H_
#include <vector>
#include "cartographer/transform/transform.h"
#include "cartographer/mapping/2d/probability_grid.h"
namespace cartographer {
namespace mapping {
// Compute all pixels that contain some part of the line segment connecting
// 'scaled_begin' and 'scaled_end'. 'scaled_begin' and 'scaled_end' are scaled
// by 'subpixel_scale'. 'scaled_begin' and 'scaled_end' are expected to be
// greater than zero. Return values are in pixels and not scaled.
std::vector<Eigen::Array2i> RayToPixelMask(const Eigen::Array2i& scaled_begin,
const Eigen::Array2i& scaled_end,
int subpixel_scale);
std::vector<Eigen::Array2i> RayToPixelMaskVisualNew(const Eigen::Array2i& scaled_begin,
const Eigen::Array2i& scaled_end,
int subpixel_scale,
const uint8 intensities,
const transform::Rigid3d local_pose_,
int flag,
const std::vector<uint16>& hit_table,
cartographer::mapping::ProbabilityGrid* probability_grid);
std::vector<Eigen::Array2i> RayToPixelMaskVisual(const Eigen::Array2i& scaled_begin,
const Eigen::Array2i& scaled_end,
int subpixel_scale,
const uint8 intensities);
std::vector<Eigen::Array2i> ProcessPixelMask(std::vector<Eigen::Array2i> pixel_mask,
const Eigen::Array2i& scaled_begin,
const Eigen::Array2i& scaled_end,
int subpixel_scale,
int flag,
const uint8 intensities,
const transform::Rigid3d local_pose_);
std::vector<Eigen::Array2i> ProcessPixelMaskHit(std::vector<Eigen::Array2i> pixel_mask,
const Eigen::Array2i& scaled_begin,
const Eigen::Array2i& scaled_end,
int subpixel_scale,
int flag,
const uint8 intensities,
const transform::Rigid3d local_pose_,
const std::vector<uint16>& hit_table,
cartographer::mapping::ProbabilityGrid* probability_grid);
std::vector<Eigen::Array2i> LocalToMap(const Eigen::Array2i& pixel,
const Eigen::Array2i& begin,
const Eigen::Array2i& end,
int subpixel_scale,
int flag,
const transform::Rigid3d local_pose_);
} // namespace mapping
} // namespace cartographer
#endif // CARTOGRAPHER_MAPPING_INTERNAL_2D_RAY_TO_PIXEL_MASK_H_