# CMAKE generated file: DO NOT EDIT! # Generated by "Unix Makefiles" Generator, CMake Version 3.10 # Default target executed when no arguments are given to make. default_target: all .PHONY : default_target # Allow only one "make -f Makefile2" at a time, but pass parallelism. .NOTPARALLEL: #============================================================================= # Special targets provided by cmake. # Disable implicit rules so canonical targets will work. .SUFFIXES: # Remove some rules from gmake that .SUFFIXES does not remove. SUFFIXES = .SUFFIXES: .hpux_make_needs_suffix_list # Suppress display of executed commands. $(VERBOSE).SILENT: # A target that is always out of date. cmake_force: .PHONY : cmake_force #============================================================================= # Set environment variables for the build. # The shell in which to execute make rules. SHELL = /bin/sh # The CMake executable. CMAKE_COMMAND = /usr/bin/cmake # The command to remove a file. RM = /usr/bin/cmake -E remove -f # Escaping for special characters. EQUALS = = # The top-level source directory on which CMake was run. CMAKE_SOURCE_DIR = /home/hong/Desktop/ORB-SLAM2/dynamic_orb_slam-obj_track/Thirdparty/DBoW2 # The top-level build directory on which CMake was run. CMAKE_BINARY_DIR = /home/hong/Desktop/ORB-SLAM2/dynamic_orb_slam-obj_track/Thirdparty/DBoW2/build #============================================================================= # Targets provided globally by CMake. # Special rule for the target rebuild_cache rebuild_cache: @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --cyan "Running CMake to regenerate build system..." /usr/bin/cmake -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) .PHONY : rebuild_cache # Special rule for the target rebuild_cache rebuild_cache/fast: rebuild_cache .PHONY : rebuild_cache/fast # Special rule for the target edit_cache edit_cache: @$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) --cyan "No interactive CMake dialog available..." /usr/bin/cmake -E echo No\ interactive\ CMake\ dialog\ available. .PHONY : edit_cache # Special rule for the target edit_cache edit_cache/fast: edit_cache .PHONY : edit_cache/fast # The main all target all: cmake_check_build_system $(CMAKE_COMMAND) -E cmake_progress_start /home/hong/Desktop/ORB-SLAM2/dynamic_orb_slam-obj_track/Thirdparty/DBoW2/build/CMakeFiles /home/hong/Desktop/ORB-SLAM2/dynamic_orb_slam-obj_track/Thirdparty/DBoW2/build/CMakeFiles/progress.marks $(MAKE) -f CMakeFiles/Makefile2 all $(CMAKE_COMMAND) -E cmake_progress_start /home/hong/Desktop/ORB-SLAM2/dynamic_orb_slam-obj_track/Thirdparty/DBoW2/build/CMakeFiles 0 .PHONY : all # The main clean target clean: $(MAKE) -f CMakeFiles/Makefile2 clean .PHONY : clean # The main clean target clean/fast: clean .PHONY : clean/fast # Prepare targets for installation. preinstall: all $(MAKE) -f CMakeFiles/Makefile2 preinstall .PHONY : preinstall # Prepare targets for installation. preinstall/fast: $(MAKE) -f CMakeFiles/Makefile2 preinstall .PHONY : preinstall/fast # clear depends depend: $(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) --check-build-system CMakeFiles/Makefile.cmake 1 .PHONY : depend #============================================================================= # Target rules for targets named DBoW2 # Build rule for target. DBoW2: cmake_check_build_system $(MAKE) -f CMakeFiles/Makefile2 DBoW2 .PHONY : DBoW2 # fast build rule for target. DBoW2/fast: $(MAKE) -f CMakeFiles/DBoW2.dir/build.make CMakeFiles/DBoW2.dir/build .PHONY : DBoW2/fast DBoW2/BowVector.o: DBoW2/BowVector.cpp.o .PHONY : DBoW2/BowVector.o # target to build an object file DBoW2/BowVector.cpp.o: $(MAKE) -f CMakeFiles/DBoW2.dir/build.make CMakeFiles/DBoW2.dir/DBoW2/BowVector.cpp.o .PHONY : DBoW2/BowVector.cpp.o DBoW2/BowVector.i: DBoW2/BowVector.cpp.i .PHONY : DBoW2/BowVector.i # target to preprocess a source file DBoW2/BowVector.cpp.i: $(MAKE) -f CMakeFiles/DBoW2.dir/build.make CMakeFiles/DBoW2.dir/DBoW2/BowVector.cpp.i .PHONY : DBoW2/BowVector.cpp.i DBoW2/BowVector.s: DBoW2/BowVector.cpp.s .PHONY : DBoW2/BowVector.s # target to generate assembly for a file DBoW2/BowVector.cpp.s: $(MAKE) -f CMakeFiles/DBoW2.dir/build.make CMakeFiles/DBoW2.dir/DBoW2/BowVector.cpp.s .PHONY : DBoW2/BowVector.cpp.s DBoW2/FORB.o: DBoW2/FORB.cpp.o .PHONY : DBoW2/FORB.o # target to build an object file DBoW2/FORB.cpp.o: $(MAKE) -f CMakeFiles/DBoW2.dir/build.make CMakeFiles/DBoW2.dir/DBoW2/FORB.cpp.o .PHONY : DBoW2/FORB.cpp.o DBoW2/FORB.i: DBoW2/FORB.cpp.i .PHONY : DBoW2/FORB.i # target to preprocess a source file DBoW2/FORB.cpp.i: $(MAKE) -f CMakeFiles/DBoW2.dir/build.make CMakeFiles/DBoW2.dir/DBoW2/FORB.cpp.i .PHONY : DBoW2/FORB.cpp.i DBoW2/FORB.s: DBoW2/FORB.cpp.s .PHONY : DBoW2/FORB.s # target to generate assembly for a file DBoW2/FORB.cpp.s: $(MAKE) -f CMakeFiles/DBoW2.dir/build.make CMakeFiles/DBoW2.dir/DBoW2/FORB.cpp.s .PHONY : DBoW2/FORB.cpp.s DBoW2/FeatureVector.o: DBoW2/FeatureVector.cpp.o .PHONY : DBoW2/FeatureVector.o # target to build an object file DBoW2/FeatureVector.cpp.o: $(MAKE) -f CMakeFiles/DBoW2.dir/build.make CMakeFiles/DBoW2.dir/DBoW2/FeatureVector.cpp.o .PHONY : DBoW2/FeatureVector.cpp.o DBoW2/FeatureVector.i: DBoW2/FeatureVector.cpp.i .PHONY : DBoW2/FeatureVector.i # target to preprocess a source file DBoW2/FeatureVector.cpp.i: $(MAKE) -f CMakeFiles/DBoW2.dir/build.make CMakeFiles/DBoW2.dir/DBoW2/FeatureVector.cpp.i .PHONY : DBoW2/FeatureVector.cpp.i DBoW2/FeatureVector.s: DBoW2/FeatureVector.cpp.s .PHONY : DBoW2/FeatureVector.s # target to generate assembly for a file DBoW2/FeatureVector.cpp.s: $(MAKE) -f CMakeFiles/DBoW2.dir/build.make CMakeFiles/DBoW2.dir/DBoW2/FeatureVector.cpp.s .PHONY : DBoW2/FeatureVector.cpp.s DBoW2/ScoringObject.o: DBoW2/ScoringObject.cpp.o .PHONY : DBoW2/ScoringObject.o # target to build an object file DBoW2/ScoringObject.cpp.o: $(MAKE) -f CMakeFiles/DBoW2.dir/build.make CMakeFiles/DBoW2.dir/DBoW2/ScoringObject.cpp.o .PHONY : DBoW2/ScoringObject.cpp.o DBoW2/ScoringObject.i: DBoW2/ScoringObject.cpp.i .PHONY : DBoW2/ScoringObject.i # target to preprocess a source file DBoW2/ScoringObject.cpp.i: $(MAKE) -f CMakeFiles/DBoW2.dir/build.make CMakeFiles/DBoW2.dir/DBoW2/ScoringObject.cpp.i .PHONY : DBoW2/ScoringObject.cpp.i DBoW2/ScoringObject.s: DBoW2/ScoringObject.cpp.s .PHONY : DBoW2/ScoringObject.s # target to generate assembly for a file DBoW2/ScoringObject.cpp.s: $(MAKE) -f CMakeFiles/DBoW2.dir/build.make CMakeFiles/DBoW2.dir/DBoW2/ScoringObject.cpp.s .PHONY : DBoW2/ScoringObject.cpp.s DUtils/Random.o: DUtils/Random.cpp.o .PHONY : DUtils/Random.o # target to build an object file DUtils/Random.cpp.o: $(MAKE) -f CMakeFiles/DBoW2.dir/build.make CMakeFiles/DBoW2.dir/DUtils/Random.cpp.o .PHONY : DUtils/Random.cpp.o DUtils/Random.i: DUtils/Random.cpp.i .PHONY : DUtils/Random.i # target to preprocess a source file DUtils/Random.cpp.i: $(MAKE) -f CMakeFiles/DBoW2.dir/build.make CMakeFiles/DBoW2.dir/DUtils/Random.cpp.i .PHONY : DUtils/Random.cpp.i DUtils/Random.s: DUtils/Random.cpp.s .PHONY : DUtils/Random.s # target to generate assembly for a file DUtils/Random.cpp.s: $(MAKE) -f CMakeFiles/DBoW2.dir/build.make CMakeFiles/DBoW2.dir/DUtils/Random.cpp.s .PHONY : DUtils/Random.cpp.s DUtils/Timestamp.o: DUtils/Timestamp.cpp.o .PHONY : DUtils/Timestamp.o # target to build an object file DUtils/Timestamp.cpp.o: $(MAKE) -f CMakeFiles/DBoW2.dir/build.make CMakeFiles/DBoW2.dir/DUtils/Timestamp.cpp.o .PHONY : DUtils/Timestamp.cpp.o DUtils/Timestamp.i: DUtils/Timestamp.cpp.i .PHONY : DUtils/Timestamp.i # target to preprocess a source file DUtils/Timestamp.cpp.i: $(MAKE) -f CMakeFiles/DBoW2.dir/build.make CMakeFiles/DBoW2.dir/DUtils/Timestamp.cpp.i .PHONY : DUtils/Timestamp.cpp.i DUtils/Timestamp.s: DUtils/Timestamp.cpp.s .PHONY : DUtils/Timestamp.s # target to generate assembly for a file DUtils/Timestamp.cpp.s: $(MAKE) -f CMakeFiles/DBoW2.dir/build.make CMakeFiles/DBoW2.dir/DUtils/Timestamp.cpp.s .PHONY : DUtils/Timestamp.cpp.s # Help Target help: @echo "The following are some of the valid targets for this Makefile:" @echo "... all (the default if no target is provided)" @echo "... clean" @echo "... depend" @echo "... rebuild_cache" @echo "... DBoW2" @echo "... edit_cache" @echo "... DBoW2/BowVector.o" @echo "... DBoW2/BowVector.i" @echo "... DBoW2/BowVector.s" @echo "... DBoW2/FORB.o" @echo "... DBoW2/FORB.i" @echo "... DBoW2/FORB.s" @echo "... DBoW2/FeatureVector.o" @echo "... DBoW2/FeatureVector.i" @echo "... DBoW2/FeatureVector.s" @echo "... DBoW2/ScoringObject.o" @echo "... DBoW2/ScoringObject.i" @echo "... DBoW2/ScoringObject.s" @echo "... DUtils/Random.o" @echo "... DUtils/Random.i" @echo "... DUtils/Random.s" @echo "... DUtils/Timestamp.o" @echo "... DUtils/Timestamp.i" @echo "... DUtils/Timestamp.s" .PHONY : help #============================================================================= # Special targets to cleanup operation of make. # Special rule to run CMake to check the build system integrity. # No rule that depends on this can have commands that come from listfiles # because they might be regenerated. cmake_check_build_system: $(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) --check-build-system CMakeFiles/Makefile.cmake 0 .PHONY : cmake_check_build_system